4.5 Phase 5: Cleanup #
A. Update and refresh #
All players must:
- Disband all Allied Units from their Armies, placing them in Available
m
. - Update Manpower Reserve to reflect new
m
totals, if they have changed (fromt
/v
gained or lost, etc.) this Round. Count Deployed Regular Units as part of this total. Increasem
by adding Units from Supply to Availablem
. Reducem
by choosing Units to return to Supply. - Refresh Exhausted
m
and repair Heavy Ships in Ports. Move ½ of Exhaustedm
(min. 3, max. 6) to Availablem
. - Refresh all Merchants by returning them to their upright position.
- Add
<
to the Colonist Pool equal to their number of ColonialG
on the board (each PR may add max. 4<
). - Remove any
z
from their Changed Nat. Focus slot and return it to their Supply.
B. Board and Status Mat Cleanup #
- Remove
A
from Bots, and from DNPRs that have a Tax Income of 10+D
. - Remove all
H
from the map boards. - Adjust Imperial
I
to matchE
. The Emperor may (re)distribute ImperialI
in any HRE Areas with space. - Remove all Units from Imperial
m
if the Emperor is at Peace. - Remove any Tag chits from the Committed to Crusade slot, and, if the Emperor is at Peace, the Defending the HRE slot.
- Pass the First Player token to the player whose Round Status marker is in the Has Passed – 1st space (or the 2nd space if the first to pass is the current First Player)
- Reset all Round Status markers to the Event not Taken space.
C. Discard down to 5 Action Cards #
All players must discard down to a maximum hand size of 5 Action Cards. Players may choose which card(s) to discard.
Display Cards that are in play do not count towards the 5-card limit.
D. End of Age Routine #
If it is the end of an Age, perform the End of Age Routine described below.